GETGet Pokemon data by name
https://pokemon-unite.dataandapis.com/v1/pokemon/{name}
Parámetros de consulta
| Parámetro | Ejemplo | |
|---|---|---|
| name | Azumarill | Opcional |
| page | 1 | Opcional |
| pageSize | 10 | Opcional |
Petición de ejemplo
curl "https://pokemon-unite.dataandapis.com/v1/pokemon/{name}?name=Azumarill&page=1&pageSize=10" \
-H "X-Api-Key: YOUR_API_KEY"Respuesta de ejemplo{
"name": "Azumarill",
"id": "3",
"display_name": "Azumarill",
"tier": "B",
"tier_change": "Down",
"soon": false,
"exclude_stats": false,
"tags": {
"range": "Melee",
"difficulty": "Novice",
"role": "All-Rounder"
},
"evolution": [
{
"name": "Marill",
"level": "4"
}
],
"last_updated": "January 13, 2023",
"builds": [
{
"name": "Aqua Pulse",
"soon": "False",
"lane": "Center Share / Path Damage",
"held_items": [
"Attack Weight",
"Focus Band",
…
Ver la respuesta completa
{
"name": "Azumarill",
"id": "3",
"display_name": "Azumarill",
"tier": "B",
"tier_change": "Down",
"soon": false,
"exclude_stats": false,
"tags": {
"range": "Melee",
"difficulty": "Novice",
"role": "All-Rounder"
},
"evolution": [
{
"name": "Marill",
"level": "4"
}
],
"last_updated": "January 13, 2023",
"builds": [
{
"name": "Aqua Pulse",
"soon": "False",
"lane": "Center Share / Path Damage",
"held_items": [
"Attack Weight",
"Focus Band",
…{
"name": "Azumarill",
"id": "3",
"display_name": "Azumarill",
"tier": "B",
"tier_change": "Down",
"soon": false,
"exclude_stats": false,
"tags": {
"range": "Melee",
"difficulty": "Novice",
"role": "All-Rounder"
},
"evolution": [
{
"name": "Marill",
"level": "4"
}
],
"last_updated": "January 13, 2023",
"builds": [
{
"name": "Aqua Pulse",
"soon": "False",
"lane": "Center Share / Path Damage",
"held_items": [
"Attack Weight",
"Focus Band",
"Weakness Policy"
],
"battle_items": [
"X Speed"
],
"battle_items_optional": "Full Heal",
"basic": [
"Bubble",
"Tackle"
],
"upgrade": [
"Aqua Tail",
"Water Pulse"
]
},
{
"name": "Whirl Pulse",
"lane": "Center Share / Path Damage",
"held_items": [
"Attack Weight",
"Focus Band",
"Weakness Policy"
],
"battle_items": [
"X Speed"
],
"battle_items_optional": "Full Heal",
"basic": [
"Bubble",
"Tackle"
],
"upgrade": [
"Whirlpool",
"Water Pulse"
]
}
],
"damage_type": "Physical",
"notes": "All of Marill and Azumarill attacks and damaging moves can critically strike, but the damage is 150% instead of 200%.",
"early_learn": "False",
"standard_moves": "True",
"skills": [
{
"name": "Huge Power",
"ability": "Passive",
"description": "When this Pokémon hits only a single enemy with a basic attack, a move, or their Unite Move, the hit is always a critical hit. However, when hitting two or more enemies at once with a basic attack, a move, or its Unite Move, the hits are never critical hits.",
"rsb": {
"name": "Huge Power",
"code": "P",
"label": "",
"ratio": "",
"dmg_type": "",
"slider": "",
"base": "",
"exception": "",
"alert": "",
"true_desc": "When this Pokémon hits only a single enemy with an auto attack, a move, or their Unite Move, the hit is always a critical hit. However, when hitting two or more enemies at once with an auto attack, a move, or its Unite Move, the hits are never critical hits.",
"notes": "Critical hits deal 150% rather than 200%.",
"add1_label": "",
"add1_ratio": "",
"add1_dmg_type": "",
"add1_slider": "",
"add1_base": "",
"add1_exception": "",
"add1_true_desc": "",
"add1_notes": "",
"add2_label": "",
"add2_ratio": "",
"add2_dmg_type": "",
"add2_slider": "",
"add2_base": "",
"add2_exception": "",
"add2_true_desc": "",
"add2_notes": "",
"add3_label": "",
"add3_ratio": "",
"add3_dmg_type": "",
"add3_slider": "",
"add3_base": "",
"add3_exception": "",
"add3_true_desc": "",
"add3_notes": "",
"add4_label": "",
"add4_ratio": "",
"add4_dmg_type": "",
"add4_slider": "",
"add4_base": "",
"add4_true_desc": "",
"add4_notes": "",
"add5_label": "",
"add5_ratio": "",
"add5_dmg_type": "",
"add5_slider": "",
"add5_base": "",
"add5_true_desc": "",
"add5_notes": "",
"enhanced_label": "",
"enhanced_ratio": "",
"enhanced_dmg_type": "",
"enhanced_slider": "",
"enhanced_base": "",
"enhanced_true_desc": "",
"enhanced_notes": "",
"enhanced_cdr": "",
"enhanced_add1_label": "",
"enhanced_add1_ratio": "",
"enhanced_add1_dmg_type": "",
"enhanced_add1_slider": "",
"enhanced_add1_base": "",
"enhanced_add1_true_desc": "",
"enhanced_add1_notes": "",
"enhanced_add2_label": "",
"enhanced_add2_ratio": "",
"enhanced_add2_dmg_type": "",
"enhanced_add2_slider": "",
"enhanced_add2_base": "",
"enhanced_add2_true_desc": "",
"enhanced_add2_notes": "",
"enhanced_add3_label": "",
"enhanced_add3_ratio": "",
"enhanced_add3_dmg_type": "",
"enhanced_add3_slider": "",
"enhanced_add3_base": "",
"enhanced_add3_true_desc": "",
"enhanced_add3_notes": ""
}
},
{
"name": "Attack",
"ability": "Basic",
"description": "Becomes a boosted attack with every third attack, dealing increased damage to enemies within a cone area of effect in front of this Pokémon.",
"rsb": {
"name": "Basic",
"code": "B",
"label": "Damage - Basic",
"ratio": "100",
"dmg_type": "Atk",
"slider": "",
"base": "",
"exception": "",
"alert": "",
"true_desc": "Becomes a boosted attack with every third attack, dealing increased damage to enemies within a cone area of effect in front of this Pokémon.",
"notes": "",
"add1_label": "",
"add1_ratio": "",
"add1_dmg_type": "",
"add1_slider": "",
"add1_base": "",
"add1_exception": "",
"add1_true_desc": "",
"add1_notes": "",
"add2_label": "",
"add2_ratio": "",
"add2_dmg_type": "",
"add2_slider": "",
"add2_base": "",
"add2_exception": "",
"add2_true_desc": "",
"add2_notes": "",
"add3_label": "",
"add3_ratio": "",
"add3_dmg_type": "",
"add3_slider": "",
"add3_base": "",
"add3_exception": "",
"add3_true_desc": "",
"add3_notes": "",
"add4_label": "",
"add4_ratio": "",
"add4_dmg_type": "",
"add4_slider": "",
"add4_base": "",
"add4_true_desc": "",
"add4_notes": "",
"add5_label": "",
"add5_ratio": "",
"add5_dmg_type": "",
"add5_slider": "",
"add5_base": "",
"add5_true_desc": "",
"add5_notes": "",
"enhanced_label": "",
"enhanced_ratio": "",
"enhanced_dmg_type": "",
"enhanced_slider": "",
"enhanced_base": "",
"enhanced_true_desc": "",
"enhanced_notes": "",
"enhanced_cdr": "",
"enhanced_add1_label": "",
"enhanced_add1_ratio": "",
"enhanced_add1_dmg_type": "",
"enhanced_add1_slider": "",
"enhanced_add1_base": "",
"enhanced_add1_true_desc": "",
"enhanced_add1_notes": "",
"enhanced_add2_label": "",
"enhanced_add2_ratio": "",
"enhanced_add2_dmg_type": "",
"enhanced_add2_slider": "",
"enhanced_add2_base": "",
"enhanced_add2_true_desc": "",
"enhanced_add2_notes": "",
"enhanced_add3_label": "",
"enhanced_add3_ratio": "",
"enhanced_add3_dmg_type": "",
"enhanced_add3_slider": "",
"enhanced_add3_base": "",
"enhanced_add3_true_desc": "",
"enhanced_add3_notes": ""
},
"boosted_rsb": {
"name": "Boosted",
"code": "X",
"label": "Damage - Boosted",
"ratio": "125",
"dmg_type": "Atk",
"slider": "0",
"base": "0",
"exception": "",
"alert": "",
"true_desc": "",
"notes": "",
"add1_label": "",
"add1_ratio": "",
"add1_dmg_type": "",
"add1_slider": "",
"add1_base": "",
"add1_exception": "",
"add1_true_desc": "",
"add1_notes": "",
"add2_label": "",
"add2_ratio": "",
"add2_dmg_type": "",
"add2_slider": "",
"add2_base": "",
"add2_exception": "",
"add2_true_desc": "",
"add2_notes": "",
"add3_label": "",
"add3_ratio": "",
"add3_dmg_type": "",
"add3_slider": "",
"add3_base": "",
"add3_exception": "",
"add3_true_desc": "",
"add3_notes": "",
"add4_label": "",
"add4_ratio": "",
"add4_dmg_type": "",
"add4_slider": "",
"add4_base": "",
"add4_true_desc": "",
"add4_notes": "",
"add5_label": "",
"add5_ratio": "",
"add5_dmg_type": "",
"add5_slider": "",
"add5_base": "",
"add5_true_desc": "",
"add5_notes": "",
"enhanced_label": "",
"enhanced_ratio": "",
"enhanced_dmg_type": "",
"enhanced_slider": "",
"enhanced_base": "",
"enhanced_true_desc": "",
"enhanced_notes": "",
"enhanced_cdr": "",
"enhanced_add1_label": "",
"enhanced_add1_ratio": "",
"enhanced_add1_dmg_type": "",
"enhanced_add1_slider": "",
"enhanced_add1_base": "",
"enhanced_add1_true_desc": "",
"enhanced_add1_notes": "",
"enhanced_add2_label": "",
"enhanced_add2_ratio": "",
"enhanced_add2_dmg_type": "",
"enhanced_add2_slider": "",
"enhanced_add2_base": "",
"enhanced_add2_true_desc": "",
"enhanced_add2_notes": "",
"enhanced_add3_label": "",
"enhanced_add3_ratio": "",
"enhanced_add3_dmg_type": "",
"enhanced_add3_slider": "",
"enhanced_add3_base": "",
"enhanced_add3_true_desc": "",
"enhanced_add3_notes": ""
}
},
{
"name": "Tackle",
"ability": "Move 1",
"type": "Dash",
"cd": "5",
"description": "Charge forward, dealing damage to any enemy hit and leave them unable to act for a short time.",
"rsb": {
"name": "Tackle",
"code": "ZR",
"label": "Damage",
"ratio": "86",
"dmg_type": "Atk",
"slider": "8",
"base": "100",
"exception": "",
"alert": "",
"true_desc": "Charge forward; dealing damage to any enemy hit and leave them unable to act for a short time.",
"notes": "",
"add1_label": "",
"add1_ratio": "",
"add1_dmg_type": "",
"add1_slider": "",
"add1_base": "",
"add1_exception": "",
"add1_true_desc": "",
"add1_notes": "",
"add2_label": "",
"add2_ratio": "",
"add2_dmg_type": "",
"add2_slider": "",
"add2_base": "",
"add2_exception": "",
"add2_true_desc": "",
"add2_notes": "",
"add3_label": "",
"add3_ratio": "",
"add3_dmg_type": "",
"add3_slider": "",
"add3_base": "",
"add3_exception": "",
"add3_true_desc": "",
"add3_notes": "",
"add4_label": "",
"add4_ratio": "",
"add4_dmg_type": "",
"add4_slider": "",
"add4_base": "",
"add4_true_desc": "",
"add4_notes": "",
"add5_label": "",
"add5_ratio": "",
"add5_dmg_type": "",
"add5_slider": "",
"add5_base": "",
"add5_true_desc": "",
"add5_notes": "",
"enhanced_label": "",
"enhanced_ratio": "",
"enhanced_dmg_type": "",
"enhanced_slider": "",
"enhanced_base": "",
"enhanced_true_desc": "",
"enhanced_notes": "",
"enhanced_cdr": "",
"enhanced_add1_label": "",
"enhanced_add1_ratio": "",
"enhanced_add1_dmg_type": "",
"enhanced_add1_slider": "",
"enhanced_add1_base": "",
"enhanced_add1_true_desc": "",
"enhanced_add1_notes": "",
"enhanced_add2_label": "",
"enhanced_add2_ratio": "",
"enhanced_add2_dmg_type": "",
"enhanced_add2_slider": "",
"enhanced_add2_base": "",
"enhanced_add2_true_desc": "",
"enhanced_add2_notes": "",
"enhanced_add3_label": "",
"enhanced_add3_ratio": "",
"enhanced_add3_dmg_type": "",
"enhanced_add3_slider": "",
"enhanced_add3_base": "",
"enhanced_add3_true_desc": "",
"enhanced_add3_notes": ""
},
"upgrades": [
{
"name": "Play Rough",
"type": "Buff",
"cd1": "5",
"level1": "6",
"level2": "12",
"description1": "Increase movement speed for a short time and change the next basic attack. When Azumarill performs their next basic attack, lunge at one enemy in range and deliver repeated blows; dealing damage to that target and leave it unable to act for a short time.",
"description2": "Further increas movement speed when this move is used, and also reduce this move’s cooldown.",
"rsb": {
"name": "Play Rough",
"code": "R1",
"label": "Damage - per Hit (3 hits)",
"ratio": "39",
"dmg_type": "Atk",
"slider": "4",
"base": "60",
"exception": "",
"alert": "",
"true_desc": "Increase movement speed by 35% for 4s and change the next auto attack. When performing the next auto attack, lunge at one enemy in range and deliver repeated blows; dealing damage to that target and leave it unable to act for .75s.",
"notes": "Using Play Rough will overwrite any active Aqua Tail attack change. Play Rough attacks count as auto attacks for the purpose of items, lifesteal and other benefits.",
"add1_label": "",
"add1_ratio": "",
"add1_dmg_type": "",
"add1_slider": "",
"add1_base": "",
"add1_exception": "",
"add1_true_desc": "",
"add1_notes": "",
"add2_label": "",
"add2_ratio": "",
"add2_dmg_type": "",
"add2_slider": "",
"add2_base": "",
"add2_exception": "",
"add2_true_desc": "",
"add2_notes": "",
"add3_label": "",
"add3_ratio": "",
"add3_dmg_type": "",
"add3_slider": "",
"add3_base": "",
"add3_exception": "",
"add3_true_desc": "",
"add3_notes": "",
"add4_label": "",
"add4_ratio": "",
"add4_dmg_type": "",
"add4_slider": "",
"add4_base": "",
"add4_true_desc": "",
"add4_notes": "",
"add5_label": "",
"add5_ratio": "",
"add5_dmg_type": "",
"add5_slider": "",
"add5_base": "",
"add5_true_desc": "",
"add5_notes": "",
"enhanced_label": "",
"enhanced_ratio": "",
"enhanced_dmg_type": "",
"enhanced_slider": "",
"enhanced_base": "",
"enhanced_true_desc": "Further increases movement speed when this move is used, and also reduces this move’s cooldown by 1s.",
"enhanced_notes": "",
"enhanced_cdr": "1",
"enhanced_add1_label": "",
"enhanced_add1_ratio": "",
"enhanced_add1_dmg_type": "",
"enhanced_add1_slider": "",
"enhanced_add1_base": "",
"enhanced_add1_true_desc": "",
"enhanced_add1_notes": "",
"enhanced_add2_label": "",
"enhanced_add2_ratio": "",
"enhanced_add2_dmg_type": "",
"enhanced_add2_slider": "",
"enhanced_add2_base": "",
"enhanced_add2_true_desc": "",
"enhanced_add2_notes": "",
"enhanced_add3_label": "",
"enhanced_add3_ratio": "",
"enhanced_add3_dmg_type": "",
"enhanced_add3_slider": "",
"enhanced_add3_base": "",
"enhanced_add3_true_desc": "",
"enhanced_add3_notes": ""
}
},
{
"name": "Water Pulse",
"type": "Ranged",
"cd1": "5",
"level1": "6",
"level2": "12",
"description1": "Shoot a pulsing blast of water in front of Azumarill. When the blast of water hits an enemy, decrease that Pokémon’s movement speed and deal damage to all enemies in an area of effect around the initial target hit. The blast of water then automatically bounces to another target if one is available. Including the first target, the blast of water can bounce between up to 3 targets consecutively, and each hit behaves in the same way as the first. While the blast of water is traveling, Azumarill can perform a short rolling dash in a designated direction.",
"description2": "Increase the maximum number of targets that the blast of water can bounce between by 2.",
"rsb": {
"name": "Water Pulse",
"code": "R2",
"label": "Damage",
"ratio": "87",
"dmg_type": "Atk",
"slider": "7",
"base": "120",
"exception": "",
"alert": "",
"true_desc": "Shoot a pulsing blast of water in front of Azumarill. When the blast of water hits an enemy, decrease their movement speed for 2s and deal damage to all enemies in an area of effect around the initial target.",
"notes": "The blast of water then automatically bounces to another target if one is available. Including the first target, the blast of water can bounce between up to three targets consecutively, and each hit behaves in the same way as the first. While the blast of water is traveling, Azumarill can perform a short rolling dash in a designated direction.",
"add1_label": "",
"add1_ratio": "",
"add1_dmg_type": "",
"add1_slider": "",
"add1_base": "",
"add1_exception": "",
"add1_true_desc": "",
"add1_notes": "",
"add2_label": "",
"add2_ratio": "",
"add2_dmg_type": "",
"add2_slider": "",
"add2_base": "",
"add2_exception": "",
"add2_true_desc": "",
"add2_notes": "",
"add3_label": "",
"add3_ratio": "",
"add3_dmg_type": "",
"add3_slider": "",
"add3_base": "",
"add3_exception": "",
"add3_true_desc": "",
"add3_notes": "",
"add4_label": "",
"add4_ratio": "",
"add4_dmg_type": "",
"add4_slider": "",
"add4_base": "",
"add4_true_desc": "",
"add4_notes": "",
"add5_label": "",
"add5_ratio": "",
"add5_dmg_type": "",
"add5_slider": "",
"add5_base": "",
"add5_true_desc": "",
"add5_notes": "",
"enhanced_label": "",
"enhanced_ratio": "",
"enhanced_dmg_type": "",
"enhanced_slider": "",
"enhanced_base": "",
"enhanced_true_desc": "",
"enhanced_notes": "",
"enhanced_cdr": "",
"enhanced_add1_label": "",
"enhanced_add1_ratio": "",
"enhanced_add1_dmg_type": "",
"enhanced_add1_slider": "",
"enhanced_add1_base": "",
"enhanced_add1_true_desc": "",
"enhanced_add1_notes": "",
"enhanced_add2_label": "",
"enhanced_add2_ratio": "",
"enhanced_add2_dmg_type": "",
"enhanced_add2_slider": "",
"enhanced_add2_base": "",
"enhanced_add2_true_desc": "",
"enhanced_add2_notes": "",
"enhanced_add3_label": "",
"enhanced_add3_ratio": "",
"enhanced_add3_dmg_type": "",
"enhanced_add3_slider": "",
"enhanced_add3_base": "",
"enhanced_add3_true_desc": "",
"enhanced_add3_notes": ""
}
}
]
},
{
"name": "Bubble",
"ability": "Move 2",
"type": "Area",
"cd": "6",
"description": "Spray bubbles in a cone; dealing damage to enemies in the area of effect and decrease their movement speed for a short time. This move can be used while moving.",
"rsb": {
"name": "Bubble",
"code": "R",
"label": "Damage - Initial Hit",
"ratio": "74",
"dmg_type": "Atk",
"slider": "7",
"base": "80",
"exception": "",
"alert": "",
"true_desc": "Spray bubbles in a cone; dealing damage to enemies in the area of effect and decreasing their movement speed for a short time. This move can be used while moving.",
"notes": "",
"add1_label": "Damage - Subsequent Hits",
"add1_ratio": "",
"add1_dmg_type": "",
"add1_slider": "",
"add1_base": "",
"add1_exception": "True",
"add1_true_desc": "Subsequent hits on the same target deal 25% damage.",
"add1_notes": "",
"add2_label": "",
"add2_ratio": "",
"add2_dmg_type": "",
"add2_slider": "",
"add2_base": "",
"add2_exception": "",
"add2_true_desc": "",
"add2_notes": "",
"add3_label": "",
"add3_ratio": "",
"add3_dmg_type": "",
"add3_slider": "",
"add3_base": "",
"add3_exception": "",
"add3_true_desc": "",
"add3_notes": "",
"add4_label": "",
"add4_ratio": "",
"add4_dmg_type": "",
"add4_slider": "",
"add4_base": "",
"add4_true_desc": "",
"add4_notes": "",
"add5_label": "",
"add5_ratio": "",
"add5_dmg_type": "",
"add5_slider": "",
"add5_base": "",
"add5_true_desc": "",
"add5_notes": "",
"enhanced_label": "",
"enhanced_ratio": "",
"enhanced_dmg_type": "",
"enhanced_slider": "",
"enhanced_base": "",
"enhanced_true_desc": "",
"enhanced_notes": "",
"enhanced_cdr": "",
"enhanced_add1_label": "",
"enhanced_add1_ratio": "",
"enhanced_add1_dmg_type": "",
"enhanced_add1_slider": "",
"enhanced_add1_base": "",
"enhanced_add1_true_desc": "",
"enhanced_add1_notes": "",
"enhanced_add2_label": "",
"enhanced_add2_ratio": "",
"enhanced_add2_dmg_type": "",
"enhanced_add2_slider": "",
"enhanced_add2_base": "",
"enhanced_add2_true_desc": "",
"enhanced_add2_notes": "",
"enhanced_add3_label": "",
"enhanced_add3_ratio": "",
"enhanced_add3_dmg_type": "",
"enhanced_add3_slider": "",
"enhanced_add3_base": "",
"enhanced_add3_true_desc": "",
"enhanced_add3_notes": ""
},
"upgrades": [
{
"name": "Whirlpool",
"type": "Area",
"cd1": "11",
"level1": "4",
"level2": "10",
"description1": "For a short time, four small whirlpools appear that swirl around Azumarill as they move. If a whirlpool hits an enemy, the whirlpool deals damage and restores Azumarill's HP. If a whirlpool hits an enemy player, an increased amount of HP is restored.",
"description2": "Reduce this move’s cooldown and increases the amount of HP it restored.",
"rsb": {
"name": "Whirlpool",
"code": "ZR1",
"label": "Damage - per Hit",
"ratio": "34",
"dmg_type": "Atk",
"slider": "2",
"base": "60",
"exception": "",
"alert": "",
"true_desc": "For a short time, four small whirlpools appear that swirl around Azumarill as it moves. If a whirlpool hits an enemy, the whirlpool deals damage to them and restores Azumarill's HP. If a whirlpool hits an enemy player, an increased amount of HP is restored.",
"notes": "Note: Moving clockwise against your target will grant more hits against that target, and counter-clockwise will reduce the number of hits. ",
"add1_label": "Healing - per Hit (Against Wilds)",
"add1_ratio": "6",
"add1_dmg_type": "Atk",
"add1_slider": "0",
"add1_base": "10",
"add1_exception": "",
"add1_true_desc": "",
"add1_notes": "",
"add2_label": "Healing - per Hit (Against Players)",
"add2_ratio": "18",
"add2_dmg_type": "Atk",
"add2_slider": "0",
"add2_base": "30",
"add2_exception": "",
"add2_true_desc": "",
"add2_notes": "",
"add3_label": "",
"add3_ratio": "",
"add3_dmg_type": "",
"add3_slider": "",
"add3_base": "",
"add3_exception": "",
"add3_true_desc": "",
"add3_notes": "",
"add4_label": "",
"add4_ratio": "",
"add4_dmg_type": "",
"add4_slider": "",
"add4_base": "",
"add4_true_desc": "",
"add4_notes": "",
"add5_label": "",
"add5_ratio": "",
"add5_dmg_type": "",
"add5_slider": "",
"add5_base": "",
"add5_true_desc": "",
"add5_notes": "",
"enhanced_label": "Healing - per Hit (Against Wilds)",
"enhanced_ratio": "8",
"enhanced_dmg_type": "Atk",
"enhanced_slider": "0",
"enhanced_base": "15",
"enhanced_true_desc": "Reduces this move’s cooldown by 2s and increases the amount of HP restored.",
"enhanced_notes": "",
"enhanced_cdr": "2",
"enhanced_add1_label": "Healing -per Hit (Against Players)",
"enhanced_add1_ratio": "24",
"enhanced_add1_dmg_type": "Atk",
"enhanced_add1_slider": "0",
"enhanced_add1_base": "45",
"enhanced_add1_true_desc": "",
"enhanced_add1_notes": "",
"enhanced_add2_label": "",
"enhanced_add2_ratio": "",
"enhanced_add2_dmg_type": "",
"enhanced_add2_slider": "",
"enhanced_add2_base": "",
"enhanced_add2_true_desc": "",
"enhanced_add2_notes": "",
"enhanced_add3_label": "",
"enhanced_add3_ratio": "",
"enhanced_add3_dmg_type": "",
"enhanced_add3_slider": "",
"enhanced_add3_base": "",
"enhanced_add3_true_desc": "",
"enhanced_add3_notes": ""
}
},
{
"name": "Aqua Tail",
"type": "Buff",
"cd1": "7",
"level1": "4",
"level2": "10",
"description1": "Increases the speed and area of effect of Azumarill's next 3 basic attacks. If these basic attacks hit from a distance, they also deal increased damage, restore Azumarill's HP, and can ignore the Defense stat and shield effects of enemies hit.",
"description2": "After activating this move, Azumarill's next 3 basic attacks will also reduce the cooldown of all moves when they hit an enemy from a distance.",
"rsb": {
"name": "Aqua Tail",
"code": "ZR2",
"label": "Damage - Basic (Close Range)",
"ratio": "68",
"dmg_type": "Atk",
"slider": "2",
"base": "50",
"exception": "",
"alert": "",
"true_desc": "Increases the speed and area of effect of the next three auto attacks for 5s. If these auto attacks hit from a distance, they also deal increased damage and restore HP.",
"notes": "Using Aqua Tail will overwrite any active Play Rough attack change. Aqua Tail attacks count as auto attacks for the purpose of items, lifesteal and other benefits.",
"add1_label": "Damage - Basic (Long Range)",
"add1_ratio": "136",
"add1_dmg_type": "Atk",
"add1_slider": "5",
"add1_base": "100",
"add1_exception": "",
"add1_true_desc": "",
"add1_notes": "",
"add2_label": "Damage - Boosted (Close Range)",
"add2_ratio": "122.4",
"add2_dmg_type": "Atk",
"add2_slider": "3",
"add2_base": "90",
"add2_exception": "",
"add2_true_desc": "",
"add2_notes": "",
"add3_label": "Damage - Boosted (Long Range)",
"add3_ratio": "244.8",
"add3_dmg_type": "Atk",
"add3_slider": "6",
"add3_base": "180",
"add3_exception": "",
"add3_true_desc": "",
"add3_notes": "",
"add4_label": "Healing",
"add4_ratio": "110",
"add4_dmg_type": "Atk",
"add4_slider": "0",
"add4_base": "220",
"add4_true_desc": "",
"add4_notes": "",
"add5_label": "",
"add5_ratio": "",
"add5_dmg_type": "",
"add5_slider": "",
"add5_base": "",
"add5_true_desc": "",
"add5_notes": "",
"enhanced_label": "",
"enhanced_ratio": "",
"enhanced_dmg_type": "",
"enhanced_slider": "",
"enhanced_base": "",
"enhanced_true_desc": "Aqua Tail attacks that hit an enemy from a distance reduce the cooldown of all moves by 0.8s per enemy hit.",
"enhanced_notes": "",
"enhanced_cdr": "",
"enhanced_add1_label": "",
"enhanced_add1_ratio": "",
"enhanced_add1_dmg_type": "",
"enhanced_add1_slider": "",
"enhanced_add1_base": "",
"enhanced_add1_true_desc": "",
"enhanced_add1_notes": "",
"enhanced_add2_label": "",
"enhanced_add2_ratio": "",
"enhanced_add2_dmg_type": "",
"enhanced_add2_slider": "",
"enhanced_add2_base": "",
"enhanced_add2_true_desc": "",
"enhanced_add2_notes": "",
"enhanced_add3_label": "",
"enhanced_add3_ratio": "",
"enhanced_add3_dmg_type": "",
"enhanced_add3_slider": "",
"enhanced_add3_base": "",
"enhanced_add3_true_desc": "",
"enhanced_add3_notes": ""
}
}
]
},
{
"name": "Belly Bash",
"ability": "Unite Move",
"type": "Sure Hit",
"cd": 89,
"energy": 80000,
"level": "8",
"buffs": "30% Movement Speed, 30% CDR, 20% Max HP Shield",
"buff_duration": "6",
"description": "Azumarill pounds their belly 3 times, granting a shield. With each pound, Azumarill loses HP in exchange for increased Attack. Azumarill can move while pounding their belly. Afterward, target an enemy and then charge at the target; dealing damage to them and throwing all enemies hit while charging.",
"rsb": {
"name": "Belly Bash",
"code": "U",
"label": "Damage",
"ratio": "108",
"dmg_type": "Atk",
"slider": "9",
"base": "260",
"exception": "",
"alert": "",
"true_desc": "Azumarill pounds their belly three times; losing 5% remaining HP with each pound in exchange for a 5% max HP shield that stacks with each pound and lasts 6s. Azumarill also gains increased Attack for 5s and can move while pounding their belly. Afterward, target an enemy, then charge at the target, damaging and throwing all enemies hit while charging.",
"notes": "Bonus Attack lasts for 5s and the shield lasts for 6s.",
"add1_label": "Attack - Increase",
"add1_ratio": "0",
"add1_dmg_type": "Atk",
"add1_slider": "5",
"add1_base": "60",
"add1_exception": "",
"add1_true_desc": "",
"add1_notes": "",
"add2_label": "",
"add2_ratio": "",
"add2_dmg_type": "",
"add2_slider": "",
"add2_base": "",
"add2_exception": "",
"add2_true_desc": "",
"add2_notes": "",
"add3_label": "",
"add3_ratio": "",
"add3_dmg_type": "",
"add3_slider": "",
"add3_base": "",
"add3_exception": "",
"add3_true_desc": "",
"add3_notes": "",
"add4_label": "",
"add4_ratio": "",
"add4_dmg_type": "",
"add4_slider": "",
"add4_base": "",
"add4_true_desc": "",
"add4_notes": "",
"add5_label": "",
"add5_ratio": "",
"add5_dmg_type": "",
"add5_slider": "",
"add5_base": "",
"add5_true_desc": "",
"add5_notes": "",
"enhanced_label": "",
"enhanced_ratio": "",
"enhanced_dmg_type": "",
"enhanced_slider": "",
"enhanced_base": "",
"enhanced_true_desc": "",
"enhanced_notes": "",
"enhanced_cdr": "",
"enhanced_add1_label": "",
"enhanced_add1_ratio": "",
"enhanced_add1_dmg_type": "",
"enhanced_add1_slider": "",
"enhanced_add1_base": "",
"enhanced_add1_true_desc": "",
"enhanced_add1_notes": "",
"enhanced_add2_label": "",
"enhanced_add2_ratio": "",
"enhanced_add2_dmg_type": "",
"enhanced_add2_slider": "",
"enhanced_add2_base": "",
"enhanced_add2_true_desc": "",
"enhanced_add2_notes": "",
"enhanced_add3_label": "",
"enhanced_add3_ratio": "",
"enhanced_add3_dmg_type": "",
"enhanced_add3_slider": "",
"enhanced_add3_base": "",
"enhanced_add3_true_desc": "",
"enhanced_add3_notes": ""
}
}
]
}






