Pokemon Unite Pokemons API
FoodMAINTAINED5 tokens / call

Pokemon Unite Pokemons API

Every playable Pokémon Unite character with role, stats, abilities and battle items

Pokémon Unite reference data: every playable Pokémon with its role, stats, abilities and battle items, by name or as a full list. Built for fan sites, team builders and competitive analysis tools.

Every call needs an X-Api-Key header. A free key includes 500 tokens a month, no card required. 5 tokens per call, so the free plan covers about 100 calls a month.

No credit card requiredAccess to 125+ APIsCancel anytime
response.json
{
  "items": [
    {
      "name": "Absol",
      "id": "1",
      "damageType": "Physical"
    },
    {
      "name": "Aegislash",
      "id": "2",
      "damageType": "Physical"
    }
  ],
  "itemCount": 48,
  "pageCount": 24,
  "page": 1
}

Also available on

Production Ready
Battle-tested infrastructure with a 99.9% uptime SLA. Rate limits are generous, responses are consistent.
Simple Integration
Standard REST + JSON. Works with any HTTP client. Copy-ready code snippets in 4 languages.
One Key, 125+ APIs
Your DataAndAPIs subscription unlocks every API on the platform — anime, finance, sports, and more.

Use cases for Pokemon Unite Pokemons API

  • Build a team-composition or draft tool with roles and stats.

  • Show a character page with abilities and items on a fan site or wiki.

  • Compare characters by stat for guides and tier lists.

  • Autocomplete character names in a companion app.

Pokemon Unite Pokemons API endpoints

Every endpoint with its parameters and a real example response.

GETGet Pokemon data by name

https://pokemon-unite.dataandapis.com/v1/pokemon/{name}

Path parameters

ParameterExample
nameAbsolRequired

Query parameters

ParameterExample
nameAzumarillOptional
page1Optional
pageSize10Optional

Example request

curl "https://pokemon-unite.dataandapis.com/v1/pokemon/Absol?name=Azumarill&page=1&pageSize=10" \
  -H "X-Api-Key: YOUR_API_KEY"
Example response
{
  "name": "Azumarill",
  "id": "3",
  "display_name": "Azumarill",
  "tier": "B",
  "tier_change": "Down",
  "soon": false,
  "exclude_stats": false,
  "tags": {
    "range": "Melee",
    "difficulty": "Novice",
    "role": "All-Rounder"
  },
  "evolution": [
    {
      "name": "Marill",
      "level": "4"
    }
  ],
  "last_updated": "January 13, 2023",
  "builds": [
    {
      "name": "Aqua Pulse",
      "soon": "False",
      "lane": "Center Share / Path Damage",
      "held_items": [
        "Attack Weight",
        "Focus Band",
…
Show full response
{
  "name": "Azumarill",
  "id": "3",
  "display_name": "Azumarill",
  "tier": "B",
  "tier_change": "Down",
  "soon": false,
  "exclude_stats": false,
  "tags": {
    "range": "Melee",
    "difficulty": "Novice",
    "role": "All-Rounder"
  },
  "evolution": [
    {
      "name": "Marill",
      "level": "4"
    }
  ],
  "last_updated": "January 13, 2023",
  "builds": [
    {
      "name": "Aqua Pulse",
      "soon": "False",
      "lane": "Center Share / Path Damage",
      "held_items": [
        "Attack Weight",
        "Focus Band",
        "Weakness Policy"
      ],
      "battle_items": [
        "X Speed"
      ],
      "battle_items_optional": "Full Heal",
      "basic": [
        "Bubble",
        "Tackle"
      ],
      "upgrade": [
        "Aqua Tail",
        "Water Pulse"
      ]
    },
    {
      "name": "Whirl Pulse",
      "lane": "Center Share / Path Damage",
      "held_items": [
        "Attack Weight",
        "Focus Band",
        "Weakness Policy"
      ],
      "battle_items": [
        "X Speed"
      ],
      "battle_items_optional": "Full Heal",
      "basic": [
        "Bubble",
        "Tackle"
      ],
      "upgrade": [
        "Whirlpool",
        "Water Pulse"
      ]
    }
  ],
  "damage_type": "Physical",
  "notes": "All of Marill and Azumarill attacks and damaging moves can critically strike, but the damage is 150% instead of 200%.",
  "early_learn": "False",
  "standard_moves": "True",
  "skills": [
    {
      "name": "Huge Power",
      "ability": "Passive",
      "description": "When this Pokémon hits only a single enemy with a basic attack, a move, or their Unite Move, the hit is always a critical hit. However, when hitting two or more enemies at once with a basic attack, a move, or its Unite Move, the hits are never critical hits.",
      "rsb": {
        "name": "Huge Power",
        "code": "P",
        "label": "",
        "ratio": "",
        "dmg_type": "",
        "slider": "",
        "base": "",
        "exception": "",
        "alert": "",
        "true_desc": "When this Pokémon hits only a single enemy with an auto attack, a move, or their Unite Move, the hit is always a critical hit. However, when hitting two or more enemies at once with an auto attack, a move, or its Unite Move, the hits are never critical hits.",
        "notes": "Critical hits deal 150% rather than 200%.",
        "add1_label": "",
        "add1_ratio": "",
        "add1_dmg_type": "",
        "add1_slider": "",
        "add1_base": "",
        "add1_exception": "",
        "add1_true_desc": "",
        "add1_notes": "",
        "add2_label": "",
        "add2_ratio": "",
        "add2_dmg_type": "",
        "add2_slider": "",
        "add2_base": "",
        "add2_exception": "",
        "add2_true_desc": "",
        "add2_notes": "",
        "add3_label": "",
        "add3_ratio": "",
        "add3_dmg_type": "",
        "add3_slider": "",
        "add3_base": "",
        "add3_exception": "",
        "add3_true_desc": "",
        "add3_notes": "",
        "add4_label": "",
        "add4_ratio": "",
        "add4_dmg_type": "",
        "add4_slider": "",
        "add4_base": "",
        "add4_true_desc": "",
        "add4_notes": "",
        "add5_label": "",
        "add5_ratio": "",
        "add5_dmg_type": "",
        "add5_slider": "",
        "add5_base": "",
        "add5_true_desc": "",
        "add5_notes": "",
        "enhanced_label": "",
        "enhanced_ratio": "",
        "enhanced_dmg_type": "",
        "enhanced_slider": "",
        "enhanced_base": "",
        "enhanced_true_desc": "",
        "enhanced_notes": "",
        "enhanced_cdr": "",
        "enhanced_add1_label": "",
        "enhanced_add1_ratio": "",
        "enhanced_add1_dmg_type": "",
        "enhanced_add1_slider": "",
        "enhanced_add1_base": "",
        "enhanced_add1_true_desc": "",
        "enhanced_add1_notes": "",
        "enhanced_add2_label": "",
        "enhanced_add2_ratio": "",
        "enhanced_add2_dmg_type": "",
        "enhanced_add2_slider": "",
        "enhanced_add2_base": "",
        "enhanced_add2_true_desc": "",
        "enhanced_add2_notes": "",
        "enhanced_add3_label": "",
        "enhanced_add3_ratio": "",
        "enhanced_add3_dmg_type": "",
        "enhanced_add3_slider": "",
        "enhanced_add3_base": "",
        "enhanced_add3_true_desc": "",
        "enhanced_add3_notes": ""
      }
    },
    {
      "name": "Attack",
      "ability": "Basic",
      "description": "Becomes a boosted attack with every third attack, dealing increased damage to enemies within a cone area of effect in front of this Pokémon.",
      "rsb": {
        "name": "Basic",
        "code": "B",
        "label": "Damage - Basic",
        "ratio": "100",
        "dmg_type": "Atk",
        "slider": "",
        "base": "",
        "exception": "",
        "alert": "",
        "true_desc": "Becomes a boosted attack with every third attack, dealing increased damage to enemies within a cone area of effect in front of this Pokémon.",
        "notes": "",
        "add1_label": "",
        "add1_ratio": "",
        "add1_dmg_type": "",
        "add1_slider": "",
        "add1_base": "",
        "add1_exception": "",
        "add1_true_desc": "",
        "add1_notes": "",
        "add2_label": "",
        "add2_ratio": "",
        "add2_dmg_type": "",
        "add2_slider": "",
        "add2_base": "",
        "add2_exception": "",
        "add2_true_desc": "",
        "add2_notes": "",
        "add3_label": "",
        "add3_ratio": "",
        "add3_dmg_type": "",
        "add3_slider": "",
        "add3_base": "",
        "add3_exception": "",
        "add3_true_desc": "",
        "add3_notes": "",
        "add4_label": "",
        "add4_ratio": "",
        "add4_dmg_type": "",
        "add4_slider": "",
        "add4_base": "",
        "add4_true_desc": "",
        "add4_notes": "",
        "add5_label": "",
        "add5_ratio": "",
        "add5_dmg_type": "",
        "add5_slider": "",
        "add5_base": "",
        "add5_true_desc": "",
        "add5_notes": "",
        "enhanced_label": "",
        "enhanced_ratio": "",
        "enhanced_dmg_type": "",
        "enhanced_slider": "",
        "enhanced_base": "",
        "enhanced_true_desc": "",
        "enhanced_notes": "",
        "enhanced_cdr": "",
        "enhanced_add1_label": "",
        "enhanced_add1_ratio": "",
        "enhanced_add1_dmg_type": "",
        "enhanced_add1_slider": "",
        "enhanced_add1_base": "",
        "enhanced_add1_true_desc": "",
        "enhanced_add1_notes": "",
        "enhanced_add2_label": "",
        "enhanced_add2_ratio": "",
        "enhanced_add2_dmg_type": "",
        "enhanced_add2_slider": "",
        "enhanced_add2_base": "",
        "enhanced_add2_true_desc": "",
        "enhanced_add2_notes": "",
        "enhanced_add3_label": "",
        "enhanced_add3_ratio": "",
        "enhanced_add3_dmg_type": "",
        "enhanced_add3_slider": "",
        "enhanced_add3_base": "",
        "enhanced_add3_true_desc": "",
        "enhanced_add3_notes": ""
      },
      "boosted_rsb": {
        "name": "Boosted",
        "code": "X",
        "label": "Damage - Boosted",
        "ratio": "125",
        "dmg_type": "Atk",
        "slider": "0",
        "base": "0",
        "exception": "",
        "alert": "",
        "true_desc": "",
        "notes": "",
        "add1_label": "",
        "add1_ratio": "",
        "add1_dmg_type": "",
        "add1_slider": "",
        "add1_base": "",
        "add1_exception": "",
        "add1_true_desc": "",
        "add1_notes": "",
        "add2_label": "",
        "add2_ratio": "",
        "add2_dmg_type": "",
        "add2_slider": "",
        "add2_base": "",
        "add2_exception": "",
        "add2_true_desc": "",
        "add2_notes": "",
        "add3_label": "",
        "add3_ratio": "",
        "add3_dmg_type": "",
        "add3_slider": "",
        "add3_base": "",
        "add3_exception": "",
        "add3_true_desc": "",
        "add3_notes": "",
        "add4_label": "",
        "add4_ratio": "",
        "add4_dmg_type": "",
        "add4_slider": "",
        "add4_base": "",
        "add4_true_desc": "",
        "add4_notes": "",
        "add5_label": "",
        "add5_ratio": "",
        "add5_dmg_type": "",
        "add5_slider": "",
        "add5_base": "",
        "add5_true_desc": "",
        "add5_notes": "",
        "enhanced_label": "",
        "enhanced_ratio": "",
        "enhanced_dmg_type": "",
        "enhanced_slider": "",
        "enhanced_base": "",
        "enhanced_true_desc": "",
        "enhanced_notes": "",
        "enhanced_cdr": "",
        "enhanced_add1_label": "",
        "enhanced_add1_ratio": "",
        "enhanced_add1_dmg_type": "",
        "enhanced_add1_slider": "",
        "enhanced_add1_base": "",
        "enhanced_add1_true_desc": "",
        "enhanced_add1_notes": "",
        "enhanced_add2_label": "",
        "enhanced_add2_ratio": "",
        "enhanced_add2_dmg_type": "",
        "enhanced_add2_slider": "",
        "enhanced_add2_base": "",
        "enhanced_add2_true_desc": "",
        "enhanced_add2_notes": "",
        "enhanced_add3_label": "",
        "enhanced_add3_ratio": "",
        "enhanced_add3_dmg_type": "",
        "enhanced_add3_slider": "",
        "enhanced_add3_base": "",
        "enhanced_add3_true_desc": "",
        "enhanced_add3_notes": ""
      }
    },
    {
      "name": "Tackle",
      "ability": "Move 1",
      "type": "Dash",
      "cd": "5",
      "description": "Charge forward, dealing damage to any enemy hit and leave them unable to act for a short time.",
      "rsb": {
        "name": "Tackle",
        "code": "ZR",
        "label": "Damage",
        "ratio": "86",
        "dmg_type": "Atk",
        "slider": "8",
        "base": "100",
        "exception": "",
        "alert": "",
        "true_desc": "Charge forward; dealing damage to any enemy hit and leave them unable to act for a short time.",
        "notes": "",
        "add1_label": "",
        "add1_ratio": "",
        "add1_dmg_type": "",
        "add1_slider": "",
        "add1_base": "",
        "add1_exception": "",
        "add1_true_desc": "",
        "add1_notes": "",
        "add2_label": "",
        "add2_ratio": "",
        "add2_dmg_type": "",
        "add2_slider": "",
        "add2_base": "",
        "add2_exception": "",
        "add2_true_desc": "",
        "add2_notes": "",
        "add3_label": "",
        "add3_ratio": "",
        "add3_dmg_type": "",
        "add3_slider": "",
        "add3_base": "",
        "add3_exception": "",
        "add3_true_desc": "",
        "add3_notes": "",
        "add4_label": "",
        "add4_ratio": "",
        "add4_dmg_type": "",
        "add4_slider": "",
        "add4_base": "",
        "add4_true_desc": "",
        "add4_notes": "",
        "add5_label": "",
        "add5_ratio": "",
        "add5_dmg_type": "",
        "add5_slider": "",
        "add5_base": "",
        "add5_true_desc": "",
        "add5_notes": "",
        "enhanced_label": "",
        "enhanced_ratio": "",
        "enhanced_dmg_type": "",
        "enhanced_slider": "",
        "enhanced_base": "",
        "enhanced_true_desc": "",
        "enhanced_notes": "",
        "enhanced_cdr": "",
        "enhanced_add1_label": "",
        "enhanced_add1_ratio": "",
        "enhanced_add1_dmg_type": "",
        "enhanced_add1_slider": "",
        "enhanced_add1_base": "",
        "enhanced_add1_true_desc": "",
        "enhanced_add1_notes": "",
        "enhanced_add2_label": "",
        "enhanced_add2_ratio": "",
        "enhanced_add2_dmg_type": "",
        "enhanced_add2_slider": "",
        "enhanced_add2_base": "",
        "enhanced_add2_true_desc": "",
        "enhanced_add2_notes": "",
        "enhanced_add3_label": "",
        "enhanced_add3_ratio": "",
        "enhanced_add3_dmg_type": "",
        "enhanced_add3_slider": "",
        "enhanced_add3_base": "",
        "enhanced_add3_true_desc": "",
        "enhanced_add3_notes": ""
      },
      "upgrades": [
        {
          "name": "Play Rough",
          "type": "Buff",
          "cd1": "5",
          "level1": "6",
          "level2": "12",
          "description1": "Increase movement speed for a short time and change the next basic attack. When Azumarill performs their next basic attack, lunge at one enemy in range and deliver repeated blows; dealing damage to that target and leave it unable to act for a short time.",
          "description2": "Further increas movement speed when this move is used, and also reduce this move’s cooldown.",
          "rsb": {
            "name": "Play Rough",
            "code": "R1",
            "label": "Damage - per Hit (3 hits)",
            "ratio": "39",
            "dmg_type": "Atk",
            "slider": "4",
            "base": "60",
            "exception": "",
            "alert": "",
            "true_desc": "Increase movement speed by 35% for 4s and change the next auto attack. When performing the next auto attack, lunge at one enemy in range and deliver repeated blows; dealing damage to that target and leave it unable to act for .75s.",
            "notes": "Using Play Rough will overwrite any active Aqua Tail attack change. Play Rough attacks count as auto attacks for the purpose of items, lifesteal and other benefits.",
            "add1_label": "",
            "add1_ratio": "",
            "add1_dmg_type": "",
            "add1_slider": "",
            "add1_base": "",
            "add1_exception": "",
            "add1_true_desc": "",
            "add1_notes": "",
            "add2_label": "",
            "add2_ratio": "",
            "add2_dmg_type": "",
            "add2_slider": "",
            "add2_base": "",
            "add2_exception": "",
            "add2_true_desc": "",
            "add2_notes": "",
            "add3_label": "",
            "add3_ratio": "",
            "add3_dmg_type": "",
            "add3_slider": "",
            "add3_base": "",
            "add3_exception": "",
            "add3_true_desc": "",
            "add3_notes": "",
            "add4_label": "",
            "add4_ratio": "",
            "add4_dmg_type": "",
            "add4_slider": "",
            "add4_base": "",
            "add4_true_desc": "",
            "add4_notes": "",
            "add5_label": "",
            "add5_ratio": "",
            "add5_dmg_type": "",
            "add5_slider": "",
            "add5_base": "",
            "add5_true_desc": "",
            "add5_notes": "",
            "enhanced_label": "",
            "enhanced_ratio": "",
            "enhanced_dmg_type": "",
            "enhanced_slider": "",
            "enhanced_base": "",
            "enhanced_true_desc": "Further increases movement speed when this move is used, and also reduces this move’s cooldown by 1s.",
            "enhanced_notes": "",
            "enhanced_cdr": "1",
            "enhanced_add1_label": "",
            "enhanced_add1_ratio": "",
            "enhanced_add1_dmg_type": "",
            "enhanced_add1_slider": "",
            "enhanced_add1_base": "",
            "enhanced_add1_true_desc": "",
            "enhanced_add1_notes": "",
            "enhanced_add2_label": "",
            "enhanced_add2_ratio": "",
            "enhanced_add2_dmg_type": "",
            "enhanced_add2_slider": "",
            "enhanced_add2_base": "",
            "enhanced_add2_true_desc": "",
            "enhanced_add2_notes": "",
            "enhanced_add3_label": "",
            "enhanced_add3_ratio": "",
            "enhanced_add3_dmg_type": "",
            "enhanced_add3_slider": "",
            "enhanced_add3_base": "",
            "enhanced_add3_true_desc": "",
            "enhanced_add3_notes": ""
          }
        },
        {
          "name": "Water Pulse",
          "type": "Ranged",
          "cd1": "5",
          "level1": "6",
          "level2": "12",
          "description1": "Shoot a pulsing blast of water in front of Azumarill. When the blast of water hits an enemy, decrease that Pokémon’s movement speed and deal damage to all enemies in an area of effect around the initial target hit. The blast of water then automatically bounces to another target if one is available. Including the first target, the blast of water can bounce between up to 3 targets consecutively, and each hit behaves in the same way as the first. While the blast of water is traveling, Azumarill can perform a short rolling dash in a designated direction.",
          "description2": "Increase the maximum number of targets that the blast of water can bounce between by 2.",
          "rsb": {
            "name": "Water Pulse",
            "code": "R2",
            "label": "Damage",
            "ratio": "87",
            "dmg_type": "Atk",
            "slider": "7",
            "base": "120",
            "exception": "",
            "alert": "",
            "true_desc": "Shoot a pulsing blast of water in front of Azumarill. When the blast of water hits an enemy, decrease their movement speed for 2s and deal damage to all enemies in an area of effect around the initial target.",
            "notes": "The blast of water then automatically bounces to another target if one is available. Including the first target, the blast of water can bounce between up to three targets consecutively, and each hit behaves in the same way as the first. While the blast of water is traveling, Azumarill can perform a short rolling dash in a designated direction.",
            "add1_label": "",
            "add1_ratio": "",
            "add1_dmg_type": "",
            "add1_slider": "",
            "add1_base": "",
            "add1_exception": "",
            "add1_true_desc": "",
            "add1_notes": "",
            "add2_label": "",
            "add2_ratio": "",
            "add2_dmg_type": "",
            "add2_slider": "",
            "add2_base": "",
            "add2_exception": "",
            "add2_true_desc": "",
            "add2_notes": "",
            "add3_label": "",
            "add3_ratio": "",
            "add3_dmg_type": "",
            "add3_slider": "",
            "add3_base": "",
            "add3_exception": "",
            "add3_true_desc": "",
            "add3_notes": "",
            "add4_label": "",
            "add4_ratio": "",
            "add4_dmg_type": "",
            "add4_slider": "",
            "add4_base": "",
            "add4_true_desc": "",
            "add4_notes": "",
            "add5_label": "",
            "add5_ratio": "",
            "add5_dmg_type": "",
            "add5_slider": "",
            "add5_base": "",
            "add5_true_desc": "",
            "add5_notes": "",
            "enhanced_label": "",
            "enhanced_ratio": "",
            "enhanced_dmg_type": "",
            "enhanced_slider": "",
            "enhanced_base": "",
            "enhanced_true_desc": "",
            "enhanced_notes": "",
            "enhanced_cdr": "",
            "enhanced_add1_label": "",
            "enhanced_add1_ratio": "",
            "enhanced_add1_dmg_type": "",
            "enhanced_add1_slider": "",
            "enhanced_add1_base": "",
            "enhanced_add1_true_desc": "",
            "enhanced_add1_notes": "",
            "enhanced_add2_label": "",
            "enhanced_add2_ratio": "",
            "enhanced_add2_dmg_type": "",
            "enhanced_add2_slider": "",
            "enhanced_add2_base": "",
            "enhanced_add2_true_desc": "",
            "enhanced_add2_notes": "",
            "enhanced_add3_label": "",
            "enhanced_add3_ratio": "",
            "enhanced_add3_dmg_type": "",
            "enhanced_add3_slider": "",
            "enhanced_add3_base": "",
            "enhanced_add3_true_desc": "",
            "enhanced_add3_notes": ""
          }
        }
      ]
    },
    {
      "name": "Bubble",
      "ability": "Move 2",
      "type": "Area",
      "cd": "6",
      "description": "Spray bubbles in a cone; dealing damage to enemies in the area of effect and decrease their movement speed for a short time. This move can be used while moving.",
      "rsb": {
        "name": "Bubble",
        "code": "R",
        "label": "Damage - Initial Hit",
        "ratio": "74",
        "dmg_type": "Atk",
        "slider": "7",
        "base": "80",
        "exception": "",
        "alert": "",
        "true_desc": "Spray bubbles in a cone; dealing damage to enemies in the area of effect and decreasing their movement speed for a short time. This move can be used while moving.",
        "notes": "",
        "add1_label": "Damage - Subsequent Hits",
        "add1_ratio": "",
        "add1_dmg_type": "",
        "add1_slider": "",
        "add1_base": "",
        "add1_exception": "True",
        "add1_true_desc": "Subsequent hits on the same target deal 25% damage.",
        "add1_notes": "",
        "add2_label": "",
        "add2_ratio": "",
        "add2_dmg_type": "",
        "add2_slider": "",
        "add2_base": "",
        "add2_exception": "",
        "add2_true_desc": "",
        "add2_notes": "",
        "add3_label": "",
        "add3_ratio": "",
        "add3_dmg_type": "",
        "add3_slider": "",
        "add3_base": "",
        "add3_exception": "",
        "add3_true_desc": "",
        "add3_notes": "",
        "add4_label": "",
        "add4_ratio": "",
        "add4_dmg_type": "",
        "add4_slider": "",
        "add4_base": "",
        "add4_true_desc": "",
        "add4_notes": "",
        "add5_label": "",
        "add5_ratio": "",
        "add5_dmg_type": "",
        "add5_slider": "",
        "add5_base": "",
        "add5_true_desc": "",
        "add5_notes": "",
        "enhanced_label": "",
        "enhanced_ratio": "",
        "enhanced_dmg_type": "",
        "enhanced_slider": "",
        "enhanced_base": "",
        "enhanced_true_desc": "",
        "enhanced_notes": "",
        "enhanced_cdr": "",
        "enhanced_add1_label": "",
        "enhanced_add1_ratio": "",
        "enhanced_add1_dmg_type": "",
        "enhanced_add1_slider": "",
        "enhanced_add1_base": "",
        "enhanced_add1_true_desc": "",
        "enhanced_add1_notes": "",
        "enhanced_add2_label": "",
        "enhanced_add2_ratio": "",
        "enhanced_add2_dmg_type": "",
        "enhanced_add2_slider": "",
        "enhanced_add2_base": "",
        "enhanced_add2_true_desc": "",
        "enhanced_add2_notes": "",
        "enhanced_add3_label": "",
        "enhanced_add3_ratio": "",
        "enhanced_add3_dmg_type": "",
        "enhanced_add3_slider": "",
        "enhanced_add3_base": "",
        "enhanced_add3_true_desc": "",
        "enhanced_add3_notes": ""
      },
      "upgrades": [
        {
          "name": "Whirlpool",
          "type": "Area",
          "cd1": "11",
          "level1": "4",
          "level2": "10",
          "description1": "For a short time, four small whirlpools appear that swirl around Azumarill as they move. If a whirlpool hits an enemy, the whirlpool deals damage and restores Azumarill's HP. If a whirlpool hits an enemy player, an increased amount of HP is restored.",
          "description2": "Reduce this move’s cooldown and increases the amount of HP it restored.",
          "rsb": {
            "name": "Whirlpool",
            "code": "ZR1",
            "label": "Damage - per Hit",
            "ratio": "34",
            "dmg_type": "Atk",
            "slider": "2",
            "base": "60",
            "exception": "",
            "alert": "",
            "true_desc": "For a short time, four small whirlpools appear that swirl around Azumarill as it moves. If a whirlpool hits an enemy, the whirlpool deals damage to them and restores Azumarill's HP. If a whirlpool hits an enemy player, an increased amount of HP is restored.",
            "notes": "Note: Moving clockwise against your target will grant more hits against that target, and counter-clockwise will reduce the number of hits. ",
            "add1_label": "Healing - per Hit (Against Wilds)",
            "add1_ratio": "6",
            "add1_dmg_type": "Atk",
            "add1_slider": "0",
            "add1_base": "10",
            "add1_exception": "",
            "add1_true_desc": "",
            "add1_notes": "",
            "add2_label": "Healing - per Hit (Against Players)",
            "add2_ratio": "18",
            "add2_dmg_type": "Atk",
            "add2_slider": "0",
            "add2_base": "30",
            "add2_exception": "",
            "add2_true_desc": "",
            "add2_notes": "",
            "add3_label": "",
            "add3_ratio": "",
            "add3_dmg_type": "",
            "add3_slider": "",
            "add3_base": "",
            "add3_exception": "",
            "add3_true_desc": "",
            "add3_notes": "",
            "add4_label": "",
            "add4_ratio": "",
            "add4_dmg_type": "",
            "add4_slider": "",
            "add4_base": "",
            "add4_true_desc": "",
            "add4_notes": "",
            "add5_label": "",
            "add5_ratio": "",
            "add5_dmg_type": "",
            "add5_slider": "",
            "add5_base": "",
            "add5_true_desc": "",
            "add5_notes": "",
            "enhanced_label": "Healing - per Hit (Against Wilds)",
            "enhanced_ratio": "8",
            "enhanced_dmg_type": "Atk",
            "enhanced_slider": "0",
            "enhanced_base": "15",
            "enhanced_true_desc": "Reduces this move’s cooldown by 2s and increases the amount of HP restored.",
            "enhanced_notes": "",
            "enhanced_cdr": "2",
            "enhanced_add1_label": "Healing -per Hit (Against Players)",
            "enhanced_add1_ratio": "24",
            "enhanced_add1_dmg_type": "Atk",
            "enhanced_add1_slider": "0",
            "enhanced_add1_base": "45",
            "enhanced_add1_true_desc": "",
            "enhanced_add1_notes": "",
            "enhanced_add2_label": "",
            "enhanced_add2_ratio": "",
            "enhanced_add2_dmg_type": "",
            "enhanced_add2_slider": "",
            "enhanced_add2_base": "",
            "enhanced_add2_true_desc": "",
            "enhanced_add2_notes": "",
            "enhanced_add3_label": "",
            "enhanced_add3_ratio": "",
            "enhanced_add3_dmg_type": "",
            "enhanced_add3_slider": "",
            "enhanced_add3_base": "",
            "enhanced_add3_true_desc": "",
            "enhanced_add3_notes": ""
          }
        },
        {
          "name": "Aqua Tail",
          "type": "Buff",
          "cd1": "7",
          "level1": "4",
          "level2": "10",
          "description1": "Increases the speed and area of effect of Azumarill's next 3 basic attacks. If these basic attacks hit from a distance, they also deal increased damage, restore Azumarill's HP, and can ignore the Defense stat and shield effects of enemies hit.",
          "description2": "After activating this move, Azumarill's next 3 basic attacks will also reduce the cooldown of all moves when they hit an enemy from a distance.",
          "rsb": {
            "name": "Aqua Tail",
            "code": "ZR2",
            "label": "Damage - Basic (Close Range)",
            "ratio": "68",
            "dmg_type": "Atk",
            "slider": "2",
            "base": "50",
            "exception": "",
            "alert": "",
            "true_desc": "Increases the speed and area of effect of the next three auto attacks for 5s. If these auto attacks hit from a distance, they also deal increased damage and restore HP.",
            "notes": "Using Aqua Tail will overwrite any active Play Rough attack change. Aqua Tail attacks count as auto attacks for the purpose of items, lifesteal and other benefits.",
            "add1_label": "Damage - Basic (Long Range)",
            "add1_ratio": "136",
            "add1_dmg_type": "Atk",
            "add1_slider": "5",
            "add1_base": "100",
            "add1_exception": "",
            "add1_true_desc": "",
            "add1_notes": "",
            "add2_label": "Damage - Boosted (Close Range)",
            "add2_ratio": "122.4",
            "add2_dmg_type": "Atk",
            "add2_slider": "3",
            "add2_base": "90",
            "add2_exception": "",
            "add2_true_desc": "",
            "add2_notes": "",
            "add3_label": "Damage - Boosted (Long Range)",
            "add3_ratio": "244.8",
            "add3_dmg_type": "Atk",
            "add3_slider": "6",
            "add3_base": "180",
            "add3_exception": "",
            "add3_true_desc": "",
            "add3_notes": "",
            "add4_label": "Healing",
            "add4_ratio": "110",
            "add4_dmg_type": "Atk",
            "add4_slider": "0",
            "add4_base": "220",
            "add4_true_desc": "",
            "add4_notes": "",
            "add5_label": "",
            "add5_ratio": "",
            "add5_dmg_type": "",
            "add5_slider": "",
            "add5_base": "",
            "add5_true_desc": "",
            "add5_notes": "",
            "enhanced_label": "",
            "enhanced_ratio": "",
            "enhanced_dmg_type": "",
            "enhanced_slider": "",
            "enhanced_base": "",
            "enhanced_true_desc": "Aqua Tail attacks that hit an enemy from a distance reduce the cooldown of all moves by 0.8s per enemy hit.",
            "enhanced_notes": "",
            "enhanced_cdr": "",
            "enhanced_add1_label": "",
            "enhanced_add1_ratio": "",
            "enhanced_add1_dmg_type": "",
            "enhanced_add1_slider": "",
            "enhanced_add1_base": "",
            "enhanced_add1_true_desc": "",
            "enhanced_add1_notes": "",
            "enhanced_add2_label": "",
            "enhanced_add2_ratio": "",
            "enhanced_add2_dmg_type": "",
            "enhanced_add2_slider": "",
            "enhanced_add2_base": "",
            "enhanced_add2_true_desc": "",
            "enhanced_add2_notes": "",
            "enhanced_add3_label": "",
            "enhanced_add3_ratio": "",
            "enhanced_add3_dmg_type": "",
            "enhanced_add3_slider": "",
            "enhanced_add3_base": "",
            "enhanced_add3_true_desc": "",
            "enhanced_add3_notes": ""
          }
        }
      ]
    },
    {
      "name": "Belly Bash",
      "ability": "Unite Move",
      "type": "Sure Hit",
      "cd": 89,
      "energy": 80000,
      "level": "8",
      "buffs": "30% Movement Speed, 30% CDR, 20% Max HP Shield",
      "buff_duration": "6",
      "description": "Azumarill pounds their belly 3 times, granting a shield. With each pound, Azumarill loses HP in exchange for increased Attack. Azumarill can move while pounding their belly. Afterward, target an enemy and then charge at the target; dealing damage to them and throwing all enemies hit while charging.",
      "rsb": {
        "name": "Belly Bash",
        "code": "U",
        "label": "Damage",
        "ratio": "108",
        "dmg_type": "Atk",
        "slider": "9",
        "base": "260",
        "exception": "",
        "alert": "",
        "true_desc": "Azumarill pounds their belly three times; losing 5% remaining HP with each pound in exchange for a 5% max HP shield that stacks with each pound and lasts 6s. Azumarill also gains increased Attack for 5s and can move while pounding their belly. Afterward, target an enemy, then charge at the target, damaging and throwing all enemies hit while charging.",
        "notes": "Bonus Attack lasts for 5s and the shield lasts for 6s.",
        "add1_label": "Attack - Increase",
        "add1_ratio": "0",
        "add1_dmg_type": "Atk",
        "add1_slider": "5",
        "add1_base": "60",
        "add1_exception": "",
        "add1_true_desc": "",
        "add1_notes": "",
        "add2_label": "",
        "add2_ratio": "",
        "add2_dmg_type": "",
        "add2_slider": "",
        "add2_base": "",
        "add2_exception": "",
        "add2_true_desc": "",
        "add2_notes": "",
        "add3_label": "",
        "add3_ratio": "",
        "add3_dmg_type": "",
        "add3_slider": "",
        "add3_base": "",
        "add3_exception": "",
        "add3_true_desc": "",
        "add3_notes": "",
        "add4_label": "",
        "add4_ratio": "",
        "add4_dmg_type": "",
        "add4_slider": "",
        "add4_base": "",
        "add4_true_desc": "",
        "add4_notes": "",
        "add5_label": "",
        "add5_ratio": "",
        "add5_dmg_type": "",
        "add5_slider": "",
        "add5_base": "",
        "add5_true_desc": "",
        "add5_notes": "",
        "enhanced_label": "",
        "enhanced_ratio": "",
        "enhanced_dmg_type": "",
        "enhanced_slider": "",
        "enhanced_base": "",
        "enhanced_true_desc": "",
        "enhanced_notes": "",
        "enhanced_cdr": "",
        "enhanced_add1_label": "",
        "enhanced_add1_ratio": "",
        "enhanced_add1_dmg_type": "",
        "enhanced_add1_slider": "",
        "enhanced_add1_base": "",
        "enhanced_add1_true_desc": "",
        "enhanced_add1_notes": "",
        "enhanced_add2_label": "",
        "enhanced_add2_ratio": "",
        "enhanced_add2_dmg_type": "",
        "enhanced_add2_slider": "",
        "enhanced_add2_base": "",
        "enhanced_add2_true_desc": "",
        "enhanced_add2_notes": "",
        "enhanced_add3_label": "",
        "enhanced_add3_ratio": "",
        "enhanced_add3_dmg_type": "",
        "enhanced_add3_slider": "",
        "enhanced_add3_base": "",
        "enhanced_add3_true_desc": "",
        "enhanced_add3_notes": ""
      }
    }
  ]
}

GETList all Pokemons

https://pokemon-unite.dataandapis.com/v1/pokemon

Query parameters

ParameterExample
page1Optional
pageSize2Optional

Example request

curl "https://pokemon-unite.dataandapis.com/v1/pokemon?page=1&pageSize=2" \
  -H "X-Api-Key: YOUR_API_KEY"
Example response
{
  "items": [
    {
      "name": "Absol",
      "id": "1",
      "damageType": "Physical"
    },
    {
      "name": "Aegislash",
      "id": "2",
      "damageType": "Physical"
    }
  ],
  "itemCount": 48,
  "pageCount": 24,
  "page": 1
}

Where the data comes from

Source
Compiled Pokémon Unite reference dataset.
Freshness
Updated as characters and balance changes are published.

One install. Every endpoint.

No proprietary SDKs needed. Any HTTP client works. Pick your language and paste.

3languages
2endpoints
RESTarchitecture
1key for all APIs
  • Fully typed responses — auto-completion in your IDE
  • Tracks the API in lockstep — new endpoints land same day
  • One key works across 125+ APIs on the platform
import axios from 'axios';

const { data } = await axios.get(
  'https://pokemon-unite.dataandapis.com/v1/pokemon/{name}',
  { headers: { 'X-Api-Key': process.env.API_KEY } }
);

Pokemon Unite Pokemons API · X-Api-Key

Explore the endpoints

Browse request parameters and inspect live example responses.

Available Endpoints

Request Parameters

API URL

Headers

X-Api-Key

Query Parameters

name(Optional)
page(Optional)
pageSize(Optional)

Path Parameters

name
import axios from 'axios';

const url = 'https://pokemon-unite.dataandapis.com/v1/pokemon/{name}';
const { data } = await axios.get(url, {
  headers: { 'X-Api-Key': 'YOUR_API_KEY' }
});

One subscription. Every API.

Tokens unlock this API and 125+ others on DataAndAPIs. Switch APIs any time — we promote.

FREE

$0/mo

500 tokens / month

  • Access to all APIs
  • Tokens reset monthly
  • Community support
Start free
Most Popular

STARTER

$6.99/mo

25,000 tokens / month

  • Access to all APIs
  • Tokens reset monthly
  • Email support
Subscribe

PRO

$24.99/mo

100,000 tokens / month

  • Access to all APIs
  • Tokens reset monthly
  • Priority email support
Subscribe

ULTRA

$99.99/mo

1,000,000 tokens / month

  • Access to all APIs
  • Tokens reset monthly
  • Priority support
Subscribe

Need higher volume, dedicated infra, or a custom contract? Talk to sales →

Questions about Pokemon Unite Pokemons API

Ship Pokemon Unite Pokemons API this afternoon.

500 free tokens. No card. Plus 125+ other APIs on the same key.